Greetings from RRFreelance,
I am a Freelance technical artist who makes shaders, tools, 3D models and assets for the marketplaces. I work with Unreal Engine, Unity, Gamemaker and I have a broad knowledge base of 2D and 3D production pipelines and can work as a team leader for any projects you may have.
Hair Strand Designer
In 2019 I was developing my model of a character for a game and got to the crucial point of making hair, now, hair textures are one thing, but actually making those hair cards flow nicely is very labour intensive. Initially I found a few tutorials to help but only ran into some issues here and there, so I decided to put my coding knowledge to good practice to make Hair Strand Designer, a quick and easy way to make simple but effective hair textures!
I am working on Hair Strand Designer 2
That's how successful this tool has been, so much that all the features people are asking me to add requires a complete redesign and a rethink! I have already begun working on the prototype for HSD2, however, this will be getting completely re-developed using Unreal Engine and initial tests have begun. Expect an update later in the year!
You can help me out by purchasing the current version here:
There is also some assets and other tools I am working on such as BlitPaint!
Blitpaint is the ultimate tool for making sprite-based paintings and also converting
images to C64 style for release on that old but much loved machine!